THE CARIBBEAN
Jeopardy Activity
Day 1,2,3,4
Goals:
1. Students will participate in the Culture Project keeping in mind
possible questions that they can create for the Jeopardy game.
2. Students will use their cooperative learning skills to decide which
questions are to be used, the price of each question according to its difficulty,
and who will be the group secretary.
Time:
thirty minutes on day 1,2,3,4
Resources/Materials:
Procedure:
1. The teacher will assign cooperative groups of about four students
to create some possible questions (keeping in mind that they must also
know the answers) for the Jeopardy game based on the new information that
the students just learned from the Culture Project with day one focusing
on the natives (Arawak, Carib), day two focusing on Europeans, day three
focusing on Africans, and day four focusing on the modern people of the
Caribbean.
2. Each group secretary records the group's heading topic and the five
questions and answers that have been decided by the group members.
3. The students then give each of their questions a price of $100-$500
according to its level of difficulty.
4. The teacher collects the questions and puts them on the made up Jeopardy
game on the chalkboard.
5. The groups take turns picking questions and trying to answer them.
6. The game continues until they run out of time or questions.
Assessment:
This game will be a means of assessment for each of the Culture Projects
Monday through Thursday. Groups of students who answered questions correctly
and displayed their new knowledge of what they previously learned will
receive a high grade, while those who showed lack of effort in this activity
will receive a low grade, and those who were in the middle will receive
a grade between the high and low. Students will write a peer evaluation
on how they thought their peers contributed to creating the questions.
Please see participation rubric found at the end of the week's lessons.
Curricular Strands:
English - cooperation, writing, listening skills
Social Studies - history of people of Caribbean Region
Math - addition skills, money
Possible Extensions:
This game could be expanded to more in depth questions that deal with
outside information of the people and culture of the Caribbean not discussed
in class. The students could research the people and culture and bring
in additional questions to add to the game. Discussion could follow the
game to talk about strategies that were used during the game.
Carribean Unit - written by Trina Collins, Richard Wheeler, & Daniel Shimek
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